Donning this ordinary looking belt will infuse the wearing with a feeling of great strenght.
Will increase the maximum movement during combat.
Magicaly transforms any blood toxins into water, thus curing poison.
Renders the imbiber resistant to any form of heat for a limited time.
Renders the imbiber resistant to any form of cold for a limited time.
Renders the imbiber resistant to any form of chemical damage for a limited time.
Gives the imbiber great strength. This will add to damage in combat and ability to move heavy objects.
Increases one of the imbibers attributes permanently.
Causes the imbiber to become poisoned until cured or dead.
Will allow the imbiber and all those within 20 feet to change to a cloud like form.
Will allow the imbiber and all those within 20 feet to breathe water as if it were air.
Heals from 1 to 8 points stamina.
Heals from 2 to 16 points stamina.
Heals from 3 to 24 points stamina.
The use of this potion will cure one person to their maximum stamina.
Magical protection for the warrior class.
Magical protection for the paladin class.
Magical protection for the ranger class.
Magical protection for the thief class.
Magical protection for the monk class.
Magical protection for enchanters.
Magical protection for magic users.
Magical protection for the clerical class.
Magical protection for those with a fear of strange powers.
The magical benefit of this finly crafted ring will be twofold to its wearer.
This powerful item is coveted by wizards with such fervor, seldom will one be found on any but the undead.
Warm to the touch, welcome to the mind.
Cool to the touch, welcome to the mind.
This powerful piece will increase the fighting skill and damage done by any non-magical class.
Magics abound when the user calls upon this ring's gift.
Truly a ring for the cowardly, however, it does have its uses.
An aid to fend off attacks of the non-material kind.
This ring is prized before all others. Its wearer will heal at an incredible rate.
A cruel fate awaits he who runs afoul of this vile item.
This ring's use is unknown. It does seem to be magical, but its purpose is hidden.
This cursed ring will cause the wearer to stumble and trip constantly, making movement a nightmare.
This beutiful necklace can cast up to 4th level fireballs a limited number of times.
This beautiful necklace can cast up to 5th level lightning bolts a limited number of times.
Its wearer may bring back a creature from death by expending one of its charges.
There is no known use. It has been legendary since the time of the sundering.
A powerful aid against those of the nether regions. Those so clad shall be at a great advantage agaist those of otherworldly origin.
Rumored to open almost any lock if the command word is spoken. What that word is has been lost in legend.
Allows its user and any within 10' to climb any wall as would a spider.
A piece prized by any magical class.
As useful as it is beautiful.
This necklace can impart extra magical energy to magical classes.
A myriad of benefical effects is given to he who dons this magical piece.
A benefit or a curse depending on how one chooses to see it.
Renders its wearer invisible. Once property of the master thief himself.
A gift from the goddess Shen to the high enchantress of the Age of Legends.
At first this necklace appears to be valuble, Hmmmmmph!!!
The wearer of this piece is rendered invincible against normal missiles, first level spells and resistant to normal attacks.
Jailers Key
Brass Keys
Iron Key
Tome of Shalizar
A compilation of long lost lore that upon the complete reading will increase the reader's wisdom. Permanently!
Book of Turanians
Writ of the Ancients
This mystic device will infuse a spell caster with extra power.
The power of this cane can imbue a fallen comrade with an unholy life.
Book.
Using this magical item will return you to the front gate of the kings castle.
Heavy Brass Key
Skeleton Key
This item was created by the god of thieves. It will enhance a thief's ability to pick locks and disarm traps.
This item was created by the god of thieves. It will enhance a thief's ability to pick locks and disarm traps.
This item was created by the god of thieves. It will enhance a thief's ability to pick locks and disarm traps.
This item was created by the god of thieves. It will enhance a thief's ability to pick locks and disarm traps.
Woe is the individual who reads this foul writ.
A favor of the gods, this ring enables the recovery of priceless life lost.
Donning this ordinary looking belt will infuse the wearing with a feeling of great strenght.
Any ordinary missile will have a hard time finding it's mark. He who dons this fine belt is immune to normal missile weapons.
A somewhat useful item for those that know of its use.
Many warriors with a disdain for the bow will wear an item such as this merely for its magical benefits.
Loved by the slippery type. This Quiver is favored by the fleet of foot as well as the lethargic.
A valuble item for those that will want to do battle with magic.
He who falls victim to this foul thing may never come to realise his folly.
This magical device makes everything seem lighter.
A favorite of the gambler, this item comes in handy in both brothels and battles.
This potion will increase the imbiber's strength. Permanently!
This potion will increase the imbiber's intelligence. Permanently!
This potion will increase the imbiber's wisdom. Permanently!
This potion will increase the imbiber's dexterity. Permanently!
This potion will increase the imbiber's constitution. Permanently!
This potion will increase the imbiber's karma. Permanently!
This potion will increase your luck. Permanently!
Healing Cream.
A device of summoning.
A device of summoning.
A device of summoning.
A powerful item. You cannot wear a necklace with this item.
A holy relic of the gnomish religious order of Svenfingali. This relic was last seen with Neflinsvenliv, a mighty gnomish paladin, who perished on a sacred mission to the Abyss.
A powerful item. It can summon an endless supply of minor creatures to fight at your side. Its enchantment is permanent and will never need recharging.
This scroll is usable by any class and will identify any one group of items. Beware, it will not detect if an item is cursed.
A burst of energy and vitality will make this new found youngling wish to frolic as in days of youth.
This vile liquid will suck the very life from they whose lips taste of it.
Created by overlords of the nether regions to aid their troops in battle against demon spawn. This mask will enhance ones ability to strike mighty blows to nether beasts.
A true thief is the only one who can where this mystic mask. It's jolly looking nature does not do it's massive power justice.
A perminent smell of rot pervades this mask. Though it smells disgusting, it's benefits are vast.
Now you see why you should never play with what you don't understand.
A foul mask that tears at your brain like hungry ironroot vines. The total pain makes it impossible to concentrate on anything.
Capable of altering anothers form. What comes out may not always be easier to handle than what went in!
The air will fill with crackling magic. Every creature within 100 paces must save vs. magic or perish.
Can turn any creature to a statue of stone. The mind is not destroyed and the cursed creature often goes mad over the centuries.
As any king knows, the way to control a people is to win their heart and minds.
Navigating dark and dank dungeons will be a snap with the power this device gives over your surroundings.
Capable of casting a spell that can steel the very soul from any creature known to walk the Realmz.
Though not a powerful weapon in it's own right, it gives the wielder a special advantage when dealing with others that are capable of using magic.
This magical broach gives protection in a trio of ways.
The tree of Apollo is a life giving force in the Realmz of the gods. A single leaf can make a powerul ally.
Woe be the reptilian that stands in your way when you have pinned the Serpents Head to your chest.
Evil shall stand aside lest they feel the sting of arcane magics.
When you need a helping claw, activate the Eye of the Serpent.